Beyond Belief for Tenebrae

October 20, 2002

John-Paul has ported the Beyond Belief code to Tenebrae, the Quake 1 mod that adds per-pixel lighting to the engine. Because Tenebrae is only using a few entities (like torches) as dynamic light sources this doesn’t change the appaerence of the tech levels all that much, but all medieval levels looks pretty cool now :)

bbelieftenebrae 400x266 Beyond Belief for Tenebrae

You can download the changed progs.dat files right here, just copy them into the BBelief directory and start the game with tenebrae -game bbelief.