Requiem was a troubled production. Several team members, including the moderator, dropped off the face of the Earth for intermittent periods. When it was finally released it was branded as a beta, and I don’t think there ever was an update. Despite its troubled history and late release, Requiem is a really good map pack with some impressive levels by the greats of the Doom editing. It was included in DoomWorld’s Top 100 WADs Of All Time. I created 4 levels for Requiem.
Memento Mori 2
The second MM “mega-WAD”, which brought together ~20 of the best level designers of the time (many of which are working in the industry these days). I made four levels for this. Included in DoomWorld’s Top 100 WADs Of All Time.
Ring of Havoc – Enhanced
This was a quick beautifying pass of a pre-existing level. Looking back at the level in 2008, I’m not sure why I did it. There isn’t much gameplay here. But I guess the level has historical value.
The Troopers’ Playground
My Doom 2 episode. Nine levels with new textures, a new enemy type and some Dehacked work. Included in DoomWorld’s Top 100 WADs Of All Time. I recorded a level retrospective about these levels in two parts: here and here.