This in an introductory look at the world of level design that I presented at the first Level Design in a Day tutorial at GDC 2010. It looks at what a level designer does and how she does it. The material is entry level, but I tried to provide a good overview of the disciplines. There is some overlap You with the level definitions that Harvey and I used in our “What Happened Here?” session.
If you’re interested, you can download the slides for this session here (PowerPoint 2007 .pptx, 4.5MB)